Beep! Beep! Boom!: Towards a Planning Model of Coyote and Road Runner Cartoons

Authors: David Olsen, Michael Mateas

Published in: Foundations of Digital Games, 2009

Abstract

In currently available games, there is a lack of physical humor based games. The humor in current games is largely linguistic, and hand authored. In this paper we propose a A Cartoon Making Experience (ACME), a system that includes physical humor, based on The Road Runner and Coyote cartoons in which the player can add and remove objects from the world. Then using an HTN planner, the game plans out a gag based on the item attributes as well as the state of the world.